I'm on the OSRS Gold fence with matters like this. I whole heartedly sense that higher effort reward. I'm the kind of runescape player who can do well with ability rotations and switches, but the majority of the time I can not be bothered and end up performing revolution. On the flip side, I completely believe that those that are eager to get sweaty and switch just like mad men, ought to be rewarded with faster kills, etc. the runescape game absolutely needs a system which works, is responsive and dependable, but exactly what I believe it requires above that even, is a suitable and in-depth tutorial for learning the runescape game and it is variety of mechanisms.
Make a new one from scratch that does a job introducing the match that is legitimate to you and they need to ditch Ashdale as the tutorial. For helping facilitate you into other 14, make guides or paths. Fixing those things (among several other things I would imagine) could be a massive help with not only earning fresh runescape players with mobile, but also keeping them playing.They did a few tests and discovered that more runescape players stuck around when they had been shipped to guide island so the change has been made around the center of 2018. The changes are not all that large but it has the exact same rework from beneath tides.
I don't think that you're giving MTX enough credit tbh, many of these games which are doing really well that have plenty of MTX are distinct to RS in a few ways - they don't have any end goal in terms of progress, there is no 5.4b xp mark where you go oh shit ok there's nothing more which MTX can get me and then you go oh fuck jesus christ I wasted lots of money on thisparticular Games with this kinda MTX model don't have a finish point and that's by design, people that spin 5.4b (or even max/a few 99s/120s ect) are met with an emptiness that is somewhat unparalleled and therefore they will quit after they fulfill that aim, additional games do not have that kinda goal.
Similarly other games largely had MTX in their inception, RS runescape players are mostly conservative in character (although you could argue that this has changed lately ) and so big changes such as adding MTX and making the runescape game largely MTX centric will push them off, and it's in droves, to OSRS. Generally men and women prefer simplicity that's evident in OSRS' runescape player count. I don't think that you correct though, as others have said one old school rs gold of those things with RS3 is you may make it as simple or as complicated as you desire.
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