In addition, I remember pvp movies of
wow classic gold a hunting down 60 warriors. Not just that but in one of Vurtne's pvp movie's he's about his shaman alt fighting 60 fully geared mages and always getting the interrupts. Enough to earn a section of his movie saying"look how simple shaman vs mage is" that simply does not seem likely on personal servers. Hopefully somebody else recalls this.It is going to be interesting to see at what stage people draw on the line for making modifications (if any) to classic servers. Sure, everything is the way WoW Classic was meant to be played back in the afternoon and needs to be kept that way. However, some items for example, like the availability/support for large population servers (much higher than back in the day) and consequently affects to world respawns appears like it might be a problem down the road, particularly with the limited amount of available servers in launch.
About leveling time from 1-60 any idea? Back then a lot of what made leveling to 60 was the fact you had no idea what you we doing. You had to team up for specific quests. Actually studying the quest log and so on. I'm pleased to hear how Classic will be a much harder game than the present private servers provide. Personally, I consider the journey to 60 the most interesting portion of WoW Classic, as I wasn't a hardcore gamer capable to put in 6 hours a day. I am hoping to finally raid, also respect that some people can play over others, but fear of
elysium project gold being surpassed before I login.