Chests would be how gamers get loot that is
The Elder Scrolls Blades Gold important that they need to advance from The Elder Scrolls Blades -- The Elder Scrolls Blades is unplayable without them. Players will eventually reach a stage in The Elder Scrolls Blades where breaking vases will no longer be a rational means of set building supplies for your town, and might have to rely upon the arbitrary created content of chests for what they need. The issue though, is that gamers will eventually reach a place where it is literally impossible to maintain chests. The balancing of these wait on the chests is foolish.
Players will find themselves having plenty of silver chests flooding their chest stock, and they cannot open them quickly enough so they could get back to playing the real game. Unless they spend money of course. But who wants to invest ~$20 to open their huge stack of silver chests they obtain? This leaves players to wait days simply to clear their chests. But no participant wishes to wait that much time to keep on playing -- no one wants to risk playing quests and giving up a chest rewards. Eventually players will just get frustrated with all of this waiting and uninstall the program altogether -- It's either cover up or stop playing. This is just game design on Bethesda's end. The concept is to get players to love playing with The Elder Scrolls Blades Game on their mobile devices. With the torso timers as they're now, I dread that players will just eliminate hope on The Elder Scrolls Blades and stop playing all together.
The Elder Scrolls Blades community is enormous, and I already feel the huge concern radiating off and being led towards Bethesda. Micro-transactions in a match are totally fine if The Elder Scrolls Blades is not purposely made to force players into paying tens of thousands of dollars to always play The Elder Scrolls Blades within a protracted period of time. I don't believe that was the kind of game that the fans expected. Even players who dump massive amounts of money to The Elder Scrolls Blades will eventually lose interest since The Elder Scrolls Blades will become so increasingly difficult that they'll be required to dump more money into a cell game (keep in mind that buying a full-scale The Elder Scrolls Blades sport for consoles/PC on launch day is under $100). In The Elder Scrolls Blades's current state, it is not unreasonable for you to presume that it was designed to be a quick-cash-grab on Bethesda's ending, all at the expense of the lovers *they care so much about. I hope that this was not Bethesda intention, and the problems will be addressed by
buy ESO Blades Gold them shortly. The Elder Scrolls Blades has potential.