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The benefit is fun Kamas Dofus Retro

What is the benefit? The benefit is fun Kamas Dofus Retro and the bonuses that are teritory. There is ava in teritories for every level so low level alliances can struggle for gobball corner for example. Why you see no low level alliances? Because game is made for high level characters which I kind of like (since you've got your complete game before you), but of course it is sad because I miss the times of my own lv130 sram dying to bamboo. Grinding is not personality friendly!!! Particularly with the drop chances. Why would you proceed with 4 of your buddies mat searching after two hours you would have few of the materials you want. It is discouraging and bothersome. That idols were created, to reduce the grind. I mean excuse me but I got less than 7 years to obtain 80 skt-zo legs for my hat.

To answer your questions, the GD Dofus group from Ankama stumbled around a table! Balancing dreams and expansion that is new, we take inventory! Along with a date to the launch date has been awarded! Many topics were discussed for an hour and a half which appeared short, too brief, and a outline is welcome!

Some clarifications are made about the extension's 4 zones: The 4 zones AND dungeons are level 200. The quests of everyone can be completed by you. It is of no importance from Sufokia's Abyss. Part II in January will include the end of the quests. With will probably be in December from Part 1 all the additional content declared so far. The extension is assessed by GDs of a similar scale to cheap Dofus Kamas Saharach / Frigost (III in particular). There will be content to eat!
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