The question Jagex is handling today is can it regain the confidence of gamers who've become disenchanted? Jagex's answer is a willingness to experiment with its events and monetisation methods, with the goal of evolving. This will have reworking and revitalising forms such as Solomon's General Store, within the next several years, of monetisation. Matt Casey said the aim of restructuring the monetisation using RuneScape is:"We want players to believe any material they paid for is accomplished in a generous way, represents good value for money, and we would like to be clear with these systems."
If you play with RuneScape
buy RS gold then you will have discovered the first of these experiments has occurred. From 22nd November to 2nd December 2019, RuneScape conducted a reworked version of its Double XP weekend. The difference being that, rather than having the occasion occur the actual weekend over, each player was given an allotted 36 hours of double XP to use throughout this week. This innovation, according to Casey, obtained a positive response from the community:"We have the right balance of players who wanted to min max it rather than lose out, however, at precisely the same time, feel like they have the option of when to play."
This observation is certainly true; a proportion of RuneScape players have been playing for five to 10 years and, as their lives become more complex, the time they have for playing RuneScape dwindles. The re-imagining of this Double XP weekend allowed these players to take advantage of the occasion's bonuses without having to schedule their life around RuneScape, preventing what was meant to be an enjoyable event from getting a hassle.
The experiment was the Yak Track of Count Yakula. As mentioned, the game's previous attempt at a battle system, RunePass, was received by players, leading to feedback from the player community and internally at Jagex that aided play a role. Because, compared to RunePass, Yak Track is clearly the exceptional occasion in terms of the benefits on offer and also, most importantly, the tasks that you finish to make them this was the right choice.
Unlike RunePass, where each player has been given a string of tasks depending on which track they were on, every tier at the Yak Track includes. These may either be like picking on cabbages near Port Sarim tasks, which climb to a level in that particular skill, or an action task. This change ensures the Yak Track feels like a piece of content, rather than an expansion of the challenges, particularly since lots of the tasks may take hours to finish. Other adjustments, like a broader assortment of rewards, extending the period of the event from two weeks to six, and ensuring Premier Club members get the
RuneScape gold top track for free, have also helped it feel like a unique event rather than an encore of RunePass.
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