Not to be a downer mut coins cheap but the whole reason I was eager for movement changes was so that PvM may actually feel great rather than just be a gimmick of playing around tick motion. I really don't need movement to be smooth and receptive when I am just running through a town doing a quest, I need it to be responsive when I'm dodging an area based attack in ED or some thing. If the principal reason for all the hype for the shift is still not being addressed and is actually going to become an exception to the new standard with the modifications, which seems kind of counterproductive. I would maybe just prefer to keep everything the way it is currently in that case, so that things are consistent and I could somewhat have an intuitive sense of the delay.
I had been and still kind I'm excited about the idea of such a fundamental aspect of the runescape game being upgraded as that is the type of change I truly believe RuneScape needs for long term longevity and was largely ignored (with the exception of bank rework, that was awesome and I very much value ), but this seems like a half step which may not be well worth the trouble and could backfire when folks learn that it isn't going to help PvM in any way. I suspect that's what the majority of us were really hoping for and got so hyped about if we watched the trailer at Runefest, and I wonder if you are not setting yourselves up for another wave of network disappointment and backlash by not being more explicit about this aspect of these changes.
Please think about either delaying these adjustments until they can be made in a way that will benefit PvM, or saying what you have said here more explicitly in a manner that more of the neighborhood will see so that there won't be a good deal of disappointment and outrage and crab emojis when it gets published and falls short of peoples' expectations and hopes. I'm not trying to be a downer; I know there is enough negativity about that community already. But I really do believe you could be making a community relations mistake here and strongly urge you to consider the way you're executing and advertising that this change and whether it might backfire if you stay with the present approach.
Please for the love of god think them when they say they don't know if these features will even be possible. They need to spend some time investigating and designing and planning and trying to foresee and test problems around these highly experimental features and at the worst (but very very possible) case it'll lead to the response that no it is not possible (or not possible more likely as they would want to do something like rewrite the runescape game from the ground up and freeze all new attributes for decades ). When people get hyped about this and Jagex sees that as a license to perform this highly experimental perform runescape gamers need to appreciate that may mean less resources put on more reliable upgrades (something runescape players are already complaining about) plus a mut coins madden 20 risk it simply won't work.
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