Things are non stackable, and might be tradeable, however, the question is, could they be marketed on the G.E? Well we'll go on the Ge in a different chapter OSRS Items. Hook would make you not able to cook there, except nettle tea, lol. Extras- will someone setting fire out in varrock or close to your campsite, make a forest fire? Would a lousy firemaker or poor cook trigger fires? Would dudes with buckets have the ability to pour water onto it?
Would the fact that you just lost such as 5k in supplies just then affect the economy? Darn right it could, and possibly being a lousy firemaker could land you with a skull, 4r50nist! (from scratch)! I don't rly imply from scratch, I mean beginning with matters at the beginning of G.E trade. The players on survival worlds, can help shape, or help topple the isolated worlds market.
People could say:"this sold so fast, I bet some dude from survival worlds brought it." They would prolly be right. This world would develop into an whole country, with everything somebody does affecting something else items exclusive to PvP worlds, like tent poles and benches, wouuld go around the Ge. Authentic Bounty Hunting- an idea from blackxp...
Well, you cant of course place one in any respect. Otherwise the top leveled character might never set foot in a PvP world. You should have been killed by that participant, and you must set the bounty on his mind before you exit the death screen. Secondly, how much? This is obviously due to RWT, and based on your commerce limit. You take the reduce maximum trade limitation between the characters. If you're both maximum quest points afterward about 60k if I believe appropriate.
The second area of the system, is picking up a school task and completing it. Here I explain a potential system Buy RS 3 Gold. You would have an npc in major hot-spot locations for PvP So maybe in Varrock or Falador near a safespot on the outskirts of town or in the bank.