Ahhh, FIFA. Like the setting of the sun, the drawing in of the nights, 
the putting on of an old winter coat, there's both an inevitability and a
level of comfort that comes with the release of a new FIFA game. The 
football season is properly back. The squads are correct again. A couple
of new features to keep us occupied through the long, dark nights. All 
is right with the world.
FIFA 20 might not be the series at 
absolute peak form--Volta isn't the revolution it perhaps could have 
been and Career Mode still feels underdeveloped--but modern FIFA is such
a broad, deep, and complete offering that it remains a must-buy for 
football fans.futcoins
On
the pitch, FIFA 20 is remarkably similar to last year. Sports games do 
change year-on-year--I just feel that rate of change is slowing as we 
reach the end of this console generation. So while there are some 
welcome improvements--more natural first touches and more satisfying 
ball physics--things feel very similar to FIFA 19 once you walk out of 
the tunnel.
Set pieces, have, however, received a bit of a 
makeover--specifically direct free kicks and penalties. In a throwback 
to the halcyon days of FIFA 2003, both now have you aim a reticle at the
precise location you want to place the ball. Then, incorporating last 
year's genius timed finishing mechanic, you'll need to press shoot again
at the right time, while also adding curve in the case of free kicks. 
Both take a little time to get used to, but they offer greater depth and
satisfaction when you smack one into the top corner.
In another 
nostalgic move--and in an attempt to offer greater improvements off the 
pitch--FIFA 20 introduces a new mode, the FIFA Street-like Volta 
Football, bringing street soccer to the main series for the first time. 
You control a squad of street superstars aiming to become the world's 
best in a journey that takes you across various unique, exotic locales. 
These three-, four-, or five-a-side matches are shorter and more chaotic
than a standard 11-a-side game, and they feel sufficiently different 
and entertaining to become a worthwhile staple in FIFA's roster of 
modes. Fancier tricks and flicks and simplified tactics make it a mode 
that feels a little more, well, fun, than the more traditional game 
types--but don't expect the depth FIFA Street gave us all those years 
ago. There are no Gamebreaker shots here, and it's not as easy to 
utterly humiliate your opponent with outrageous nutmegs and rainbow 
flicks. Instead, Volta focuses on the culture of street soccer, where 
the language and atmosphere are more relaxed, more expressive--and more 
sartorially customizable.
The Volta store and challenges that 
unlock new gear--combined with the ability to play against online human 
opponents in Volta League--mean the mode certainly contains more 
longevity than the mode it replaces, The Journey. And Volta Story, the 
single-player campaign in which you face off against AI teams, is a 
closer analogue to The Journey with its cutscenes and cast of 
characters. Its world tour structure is compelling and its real-world 
locations well-realized, with unique personalities and play styles of 
their own. However the characters you share your travels with are so 
irritating, and the writing so aggressively How Do You Do, Fellow Kids, 
that it becomes something of a chore to play. Other oddities such as 
inexplicably needing to play the same opposing team over and over, every
squad having the exact same goalkeeper, and some consistent basic 
positioning errors mean Volta comes across as a mode that feels 
simultaneously long-lasting and half-baked. In a final, strange note, 
Volta requires an internet connection, even when playing the 
single-player mode, for reasons that remain unclear.
Career Mode 
is FIFA's other main single-player offering, and it comes with a raft of
new features. Proper conversations between manager and players are 
finally possible, for example; players will come to you to complain to 
or thank you about their game-time, as they have for many years, but you
now have the opportunity to reply, with the aim to keep their 
morale--and hence performance levels--high. The system is shallow, with 
the morale bar seemingly the only variable you can affect, and messages 
still repeat far too often with the same old typos intact, but it at 
least feels a little more interactive than the stagnant old email 
system.Click to Buy more madden 19 coins
		        
		                
	