
When you see the enemies, the areas, and the vast differences in the various environments in Neverwinter you get the sense of things being tied together, even when you move from the top of a frozen mountain to the depths of a chasm in the city. This is something that some MMO's miss which can really make moving between areas jolting. Thankfully the team for Neverwinter hit the mark and each area you visit fit in well with the whole. The graphics are quite pretty and use the latest technology, so crank up your video settings so you can get the most out of Neverwinter. Then make sure to really check out the environments you play through as they will have many little gems to discover.
Those who endure the PvP arena and continue to battle other players will be rewarded with a special currency called Glory, which can be used to purchase special gear from the PvP store in the game. Unfortunately, most of the Domination gear requires players to be level 60 (the games highest possible level so far) to use the items. This restriction does little to motivate players to continue playing Domination.
Missions are not notably-inspired. The story driving them can be interesting at times, though of course, its easy to ignore when you aren't into it. You'll meet plenty of characters along the way, but they mostly stay in place. Surprisingly, the bulletin boards that appear in many areas collect dust while you speak to the humanoid versions of that very thing. The missions that send you into dungeons generally involve tackling enemies down hallways with some highlighted encounters and a final boss fight. Almost everything else asks you to run around the public map doing five or six of something killing, collecting, destroying, etc.
Battles boast an enjoyable pace, and there's a nice feel to each encounter, particularly since slower, more powerful incoming attacks can be avoided by moving outside of their effective area. Granted, deeper strategies don't really come into the equation until much later when you'll be busy raiding dungeons with a full party of friends, but even when you're flying solo, combat rarely outstays its welcome.
The PS4 is the strongest of the current-generation consoles, especially from a technical standpoint. Games such as Uncharted 4, Ratchet & Clank, and the upcoming Horizon Zero Dawn serve as great examples of this. Unfortunately, Neverwinter is graphically underwhelming. That isn't to say that the game looks bad. There are many different landscapes to explore, from towering forests and sweeping beaches to eerie graveyards and everything in between, as well as a nice mix of character shapes, sizes, and equipment. Everything just looks a little less dazzling than we've come to expect at this point in the PS4's lifecycle.
Part of this may be because this is an MMO, and as such the game has to contend with rendering potentially hundreds of characters in one area. If you have any issues pertaining to wherever and how to use Neverwinter AD, you can get hold of us at our own web page. With Undermountain, Neverwinter gets one of the largest dungeons in the game added to it, Faerun.
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