Whilst in the next stage, attempt to keep to Maple Mobile Mesos his
wire jab. The vertical lasers will take at you up, so don't worry about
them that much. He is healing, strike him repeatedly and the heal will
fail, but leave him be and he'll heal a lot Every time a blue ball of
energy appears over his head.
Mode is similar to the phase on steroids; the healing ball will be red, not blue, although you'll follow the same rules as the phase. When he starts using jag-jump suction or even teleport away from himor he'll hit on you. Occasionally he'll lay down a device, which will prevent you from leaping, beware of this movement, particularly if he turns out the screen dim.
In case you haven't diminished Lotus with this stage, he'll dash off screen and the point will go dark. In this time, fear a lot and get prepared to move; he'll fire balls of electricity at the screen that deal damage, however they do give you a very short time. Try not to backtrack or you'll walk right into one. Be ready to heal here since potions have a cooldown.
If
you hit Runaway mode and die/run from time, you are going to get the
chance to weaken Lotus (4 beams>3 beams, much weaker attacks, no dark
screen on runaway, less debris, less wellbeing ) by messing with all
the electric wires. Use that, it is going to help, if you're really
stuck.
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