"I think it also helped that we put Vito in the game, who was the main character in Mafia MMORPG Game, and we had a lot of nods to the franchise as a whole. Lincoln is a really cool memorable character and I think that helped as well. Over time we weren't as worried about that; what we did take some time on and thought about a lot and did some focus testing on was, 'How are we portraying race? How are we using racial slurs? Are we going too far? Are we not going far enough?' We have some team members that grew up in the South and are black and would give us feedback that we weren't going far enough. We had a wide swath of players, not just African American players - female players, everybody, just to see where we were getting it right and where we were going too far or not far enough," he continued.
"And that informed a lot of the latter half of development and some changes that we made... So we were really sensitive to that I think but without it ever clouding the vision of 'This is a Mafia game and you're playing a criminal who is on this revenge storyline'."
The Wall