Vork is disproportionately easier than zulrah though. Dodge fire move and during stage that is acid. Zulrah is extremely unforgiving for OSRS gold people learning it, I know people that take like 20-30 tries only to get their diary kc.
They suggested a rough draft and also are encouraging ideas. At the progression of anything, literally anything, a rough draft has to be proposed and edited until it is right. Definitely, I'm just worried it's going to be overly punishing of a system (as an ironman). I also don't like that they've told us they won't make it a poll, so that is also worrisome since we've seen a reasonable share of poor upgrades like bounty hunter which they have designed.
Yeah this community has a way of blowing off things up and accepting what Jagex is hoping to do as a kind of transparency, rather as a final shift. I am happy they get to see this comments. A concern of mine as well is complex passing mechanics are currently becoming. A new player might not understand Rsgoldfast their gear can be checked by them and see exactly what the fee is going to be for them to recover their items. I can imagine someone going through first phases of RuneScape, expiring to Elvarg or some thing rather than having to pay the fee when recovering their stuff. Then when they get some equipment that is better, their death isnt free.
I know its kind of a long shot, but I think the whole thing is confusing. Maybe I'm simply not giving people enough credit they can figure shit out on their own, but reading through that blog post and all the different types of death and regaining items seems like it would be overwhelming if I wasnt following along with all of the changes proposed.
The Wall