Everything was pricey. Even coaching your abilities came at a cost, diverting funds away from gold wow classic this valuable mount you're saving for. Earning money involved repeated trips back to dealers to market your grey crap, and lots of vanilla players saved time by inventing their own get-rich-quick schemes.
A buddy of mine had a prosperous venture butchering gorillas at Stranglethorn so he could game the heavy leather mark on the auction house. Everyone had a business plan, and most of them were awful. I could pretend being disgustingly impoverished gave everything a heightened feeling of worth ; but it sucked.
Learning to play WoW now is a experience. You can learn most of what you need in-game, although yes, you need to enhance your knowledge with websites. In the early days of vanilla WoW, however, your entire existence was divided between actually enjoying the game and tabbing in and out of your browser in an effort to work out exactly what the hell you were supposed to be doing.
The in-game tutorials were basically non-existent, and that meant relying on sites like WoWhead, WoWwiki and the Thotbot. To have a feeling of knowing what you do you had to really read the quest logs, and that was not foolproof--see Mankrik's wife in the entrance below. Basically, your ten degrees in buy wow classic gold were like trying to assemble IKEA furniture while buried alive. It was often so confusing that gamers would resort to adding such as Quest Helper only to find some awareness of purpose of management.
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