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This was a result of enabling him to RuneScape gold

This was a result of enabling him to RuneScape gold search additional inventories for your items. Adding additional slots to the bank could have a similar effect on other content.Why did you not announce it at RuneFest?- The Bank rework and loyalty point rework were not spoken about because the reveals for things that are definitely coming out before February 2019. At the time of RuneFest the previous status of the bank rework had not changed.Why can't we do what Old School RuneScape has done?*bits taken from /u/JagexHunter 's post*It's the most frustrating thing about it for sure, why can they get these features that we can't?The key answer there is in items.

Old School placeholders are automatically generated objects, like notes. This means each item actually has multiples types, for example:- Item- Item (Noted)- Item (Placeholder)Being the game from 2007, Old School has a significantly lower amount of items. We can't take this approach as it would push the item ID over the current limit. That limit *can* be raised, but a lot of non-game features would need to be updated.

That's things like GE, adventurer's log, forum avatars, and many more like that which becomes a huge amount of work. Additionally stuff in particular such as the GE will also impact Old School as both games share that module (same as how both games have to receive the same friends chat updates at the same time)Why shelve everything else?First thing to say here is that this has been the status for a long time. It doesn't mean it would never be picked up in future, but that the benefits the rework offers don't offer as much as we could get from other smaller engine features that have also been requested over the years.The rest comes down to cheap OSRS gold the sheer complexity. To start a game engine update is very different to a regular content update, if it breaks you have to turn the game off until you can fix it.
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